Version .19 changes
Fluxfall Horizon » Devlog
A series of changes were made between versions .17 and .19 across two playtests. The changes include:
- Structured to increase the number of lances per session
- Lances will slightly alter the Earth (Boon or Complication) rather than change the Earth entirely
- Public Objective removed as a mechanic
- All specific Conditions removed and replaced with fill-in-the-blank Conditions
- Every Failed Move adds a tick to a six-count clock, at the end of which is a fluxfall
- Core Moves overhauled to be more narrative and with fewer or no mechanical bonuses
- More GM tools, tricks and tips explained in the GM section
- For virtual tabletops, a master panel template designed to display ALL of a session's data to all players on one page/screen
Fluxfall Horizon
A parallel Earths scifi RPG adventure game
Status | In development |
Category | Physical game |
Author | Dave Thaumavore |
Genre | Role Playing |
Tags | fluxfall, PbtA, scifi, Tabletop role-playing game |
More posts
- Version .46 changesMar 18, 2022
- Version .41 changesJan 29, 2022
- Pre-order + Playtest Kit + Fluxfall Jam!Dec 19, 2021
- Pre-launch signup live on KickstarterSep 11, 2021
- Version .28 changesAug 24, 2021
- Version .25 changesJun 15, 2021
- Version .24 changesJun 12, 2021
- Version .23 changesJun 05, 2021
- Version .22 changesMay 26, 2021
- Version .20 changesMay 17, 2021
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